Computers in Classrooms out now!

This issue covers a couple of important e-safety initiatives, conferences (including details of my BETT seminar) and more articles on games-based learning:

  • Could Co-operation and Collaboration lead to Greater Achievement than Autonomous Learning?
    Do we mistakenly evaluate games-based learning from our perspective as adult learners, asks Doug Woods.
  • In What2Learn: Helping students play their way to exam success, John Rutherford describes a free bank o resources for playing and even creating games for the classroom.
  • Action research: In Enhancing mental maths in the primary setting through games-based learning, Emma Barker summarises her MA research findings.

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